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A renowned clan of strings, bound by profound connections with their celestial spirit beasts, fear nothing. Just as a few simple notes possess limitless permutations, every battle they engage in is a composition of music. Their melodies, infused with magi

–Official description

Musician is a class in Astral Tale. As of May 2024, the class has not yet been implemented in the game.

In Twin Saga, the game's original English version that closed in 2021, the Musician class never officially released. Thus, for many players, it will be a brand-new class.

At level 80, a Musician may awaken into a Melodist.


Skills[]

Class skills[]

Skill Lv CD +SP Effect Combo Effect
Spirit Music Cryies
3.0 sec

Deals 202% Elemental DMG
The melody resonates with the roar of the spiritual beast, dealing damage and causing Dizziness to targets within the frontal cone area.

  Increase 100 SP points
  Add "Tinnitus" effect: Obtain "Coma" effect
  #51# seconds
  Obtain a   note, consume the specified note, and fortify the skill when casting
"Explosive.Spirit Music Cryies"    
  Inflict an additional 20% ATK damage on targets with the "Cut String" effect
"Lament: Spirit Music Cryies"    
  When attacking, reduce the target's DEF by 2%, lasts for 3 seconds, can stack up to 5 times
  5.0 seconds
"Ronald Spirit Music Cryies"    
  Reduce the target's elemental resistance by 10%
  3.0 seconds
Spirit Music Cryies 1 3.0 100
  • 202% Elemental DMG
  • Inflicts "Tinnitus": Stuns the target
    3.0 sec.
  • Gives Yellow Note
  • Red NoteRed NoteRed Note Deal DMG equal to 20% ATK to targets with "Cut String" effect (from Sound of Fury)
  • Red NoteRed NoteGreen Note When attacking, target's DEF -2% for 3 sec, stacks up to 5x
  • Red NoteYellow NoteYellow Note Target's Elemental Res -10% for 3 sec.
Hymn of the Saint
2.0 sec

Recovers HP equal to 8% of ATK
Play a steady melody imbued with magic to quickly heal the target's wounds.

  Increase SP by 120 points
  Increase target's movement SPD by 10%
  2.0 seconds
  Obtain a   note, consume the specified note to fortify the skill when casting
"Azure Hymn of the Sage"    
  Recover 5% of your own ATK as HP
"Wing‧Holy Hymn"    
  Reduce the damage taken by 70%
  1.5 seconds
"Reversed Hymn of the Saint"    
  When hit, reduce the target's ATK, attack speed, and movement SPD by 5%, lasts for 3 seconds, can stack up to 3 times
  3.0 seconds
"Aria Void Saint"    
  When CRIT, deal an additional 10% of ATK as true damage, becomes ineffective after CRIT
  10.0 seconds
Hymn of the Saint 5 2.0 120
  • Heal 8% of ATK
  • Target's Move SPD +10%
    2.0 sec.
  • Gives Green Note
  • Green NoteGreen NoteGreen Note Recover 5% of your ATK as HP
  • Yellow NoteYellow NoteGreen Note DMG taken -70% for 1.5 sec.
  • Red NoteGreen NoteGreen Note When hit, target's ATK, ATK SPD, and Move SPD -5% for 3 sec. Stacks up to 3x
  • Yellow NoteGreen NoteGreen Note Critical strikes deal additional 10% of ATK as true DMG. Ineffective after landing a critical hit.
Barrier Sonic Wave
10.0 sec

Utilize the Barrier caused by Sonic Wave to block the enemy's skill damage.

  Increase 100 points of SPD
  Decrease the skill damage received by friendly targets within range by 3%
  Further decrease the skill damage received by teammates by 2%
  3.0 seconds
  Obtain a   note, consume the specified note, and fortify the skill when casting
"Barrier Sonic Wave"    
  Decrease the skill damage of enemy targets within 8 meters by 10%
  5.0 seconds
"Reverse Barrier Sonic Wave"    
  When hit, decrease the attacker's ATK, attack speed, and movement speed by 5%, lasting 3 seconds, can stack 3 times
  5.0 seconds
"Explosive.Barrier Sonic Wave"    
  An additional 5% of ATK is added to CRIT
  5.0 seconds
Barrier Sonic Wave 20 10.0 90
  • 192% Elemental DMG
  • Skill DMG received by friendly targets -3%
  • Party members additionally gain Skill DMG Received -2%
    3.0 sec.
  • Gives Yellow Note
  • Red NoteRed NoteGreen Note Skill DMG of enemies within 8 meters -10% for 5 sec.
  • Red NoteGreen NoteGreen Note When hit, decrease the attacker's ATK, ATK SPD, and Move SPD by 5% for 3 sec. Stacks up to 3x; effect lasts 5 sec.
  • Red NoteRed NoteRed Note Adds 5% of ATK to CRIT for 5 sec.
Fervent Solo
15.0 sec

The Warrior's Lollipetal solo boosts the ATK ability of surrounding team members.

  Increase SP by 140
  Increase damage dealt by allies within range by 5%
  Teammates further increase damage dealt by 3%
  5.0 seconds
  Obtain a   note, consume the specified note, and fortify the skill when casting
"Wing‧Fervent Solo"    
  Reduce damage taken by 70%
  1.5 seconds
"Azure Fervent Solo"    
  5% of ATK is additionally added to HP
  5.0 seconds
Fervent Solo 25 15.0 140
  • DMG dealt by allies +5%
  • Party members additionally gain DMG dealt +3%
    5.0 sec.
  • Gives Red Note
  • Yellow NoteYellow NoteGreen Note DMG taken -70% for 1.5 sec.
  • Green NoteGreen NoteGreen Note Adds 5% of ATK to HP for 5 sec.
Ethereal Rhapsody
10.0 sec

Deals 323% Elemental DMG
The spirit beast leaps forward, slamming into the ground, dealing damage to targets within the area and reducing their skill damage.

  Increases SP by 120
  Reduces target's skill damage by 20% and elemental resistance by 10%
  5.0 seconds
  Obtain a   note, consume the specified note to fortify the skill when casting
"Disorderly Spirits' Capriccio"    
  Resets the cooldown time of "Fury's Sound", "Soul Hunt Battle Hymn", and "Fervent Solo"
"Empyrean Spirit Rhapsody"    
  5% of ATK is additionally added to DEF
  5.0 seconds
Ethereal Rhapsody 35 10.0 120
  • 323% Elemental DMG
  • Target's Skill DMG -20% and Elemental Res -10%
    5.0 sec.
  • Gives Green Note
  • Red NoteRed NoteYellow Note Resets cooldowns for Fury's Sound, Soul Hunt Battle Hymn, Fervent Solo, and Empyrean Spirit Rhapsody
  • Yellow NoteYellow NoteYellow Note Adds 5% of ATK to DEF for 5 sec.

Common skills[]

Skill Lv CD +SP Effect Combo Effect
Sound of Fury
2.0 sec

Deals 192% Elemental DMG
Play a Frenzy and rapid rhythm to urge the spirit beast to ATK the target, causing a bleeding effect.

  Increases SP by 90
  Adds "Sever String" effect: Inflicts 30% of ATK as damage per second, this status can stack up to 3 times
  #51# seconds
  Obtain a   note, use the specified note to fortify the skill when casting
"Emperor: Sound of Fury"    
  Decreases target's ATK by 10%
  3.0 seconds
"Eternal Sound of Fury"    
  Increases CRIT of allies within range by 8%
  3.0 seconds
"Sound of Fury"    
  Increases own ATK by 3%
  3.0 seconds
  This skill can be used by all Classes
Sound of Fury 1 2.0 90
  • 192% Elemental DMG
  • Adds "Sever String": Inflicts DoT equal to 30% ATK per sec. Stacks up to 3x
    5.0 sec.
  • Gives Red Note
  • Yellow NoteYellow NoteYellow Note Target's ATK -10% for 3 sec.
  • Red NoteYellow NoteGreen Note Allies' CRIT +8% for 3 sec.
  • Red NoteRed NoteYellow Note ATK +3% for 3 sec.
Soul Hunt Battle Hymn
6.0 sec

Deals 210% Elemental DMG
The spirit beast charges towards the target with the rhythm of the music, dealing damage to any targets in its path.

  Increases SP by 140 points
  Reduces target's DEF by 15% and SPD by 20%
  #51# seconds
  Obtain a   note, use the specified note to fortify the skill when casting
"Ronald Soul Hunt Battle Hymn"    
  Reduces all resistances of targets with the "Tinnitus" effect by 10%
  3.0 seconds
"Aria Soul Hunt Hymn"    
  When CRIT, deals an additional 10% of ATK as true damage, becomes ineffective after CRIT
  10.0 seconds
"Eternal Soul Hunt Battle Hymn"    
  Recovers 3% of ATK as HP per second
  5.0 seconds
  This skill can be used by all Classes
Soul Hunt Battle Hymn 10 6.0 210
  • 210% Elemental DMG
  • Target's DEF -15% and Move SPD by 20%
    5.0 sec.
  • Gives Red Note
  • Red NoteYellow NoteYellow Note Reduces All Resistances by 10% on targets with "Tinnitus" effect (from Spirit Music Cryies) for 3 sec.
  • Yellow NoteGreen NoteGreen Note Critical strikes deal additional 10% of ATK as true DMG. Ineffective after landing a critical hit.
  • Red NoteYellow NoteGreen Note Recover 3% of ATK as HP per sec for 5 sec.

Ultimate moves[]

Skill Effect
Ult - Rock Dance
30.0 sec

Deals 1199% Elemental DMG
The law of "Faith Rock forever," dance to the bass beat, and increase your own CRIT value.

  Deduct 1000 SP points
  Increase own CRIT value by 15%
  10.0 seconds
  During the Ult execution period, the damage received is reduced to 75%, and it will not be affected by negative status
  Different effects of Ult can be set in the Class skill interface
Ult - Rock Dance
  • 1199% Elemental DMG
  • ATK +15%
    10.0 sec.
Ult-Harp Guardian
30.0 sec

Deals 1201% Elemental DMG
The wonder of music lies in profound experience, as the strings are plucked, power surges, reducing the target's DEF value.

 Deduct 1000 SP points
 Reduce target's DEF by 15%   for 10.0 seconds
 During Ult activation, damage taken is reduced to 75%, and negative statuses will not apply
 Ult can be set with different effects in the Class skill interface
Ult - Harp Guardian
  • 1201% Elemental DMG
  • Target's DEF -15%
    10.0 sec.
Ult - In the Blink of an Eye
30.0 sec

Deals 1221% Elemental DMG
With a suave snap of his fingers, the world faces Destruction, restoring his own HP.

 Deduct 1000 SP
 Restore own HP by 10% of ATK value
 During Ult, damage taken is reduced to 75%, and negative statuses will not affect you
 Ult can be set with different effects in the Class skill interface
Ult - In the Blink of an Eye
  • 1221% Elemental DMG
  • Recover 10% of ATK as HP

Advanced Skill[]

Unlocked by using a Musician Skill Manual.

Skill Lv CD +SP Effect Combo Effect
Ferocity's Chant
20.0 sec

The perfect combination of melody and the mythical beast's roar enhances all abilities.

  Increase 120 points of SPD
  Increase all ability values by 8%
  #51# seconds
  Obtain a   note, consume the specified note, and fortify the skill when casting
"Ferocity Reversed Singing"    
  An additional 5% of ATK is added to SPD and CRIT
  8.0 seconds
"Wing‧Ferocity Chant"    
  Obtain a shield that can withstand 3 times 70% damage, if the shield does not disappear during its duration, recover 10% of your own ATK as HP
  3.0 seconds
Ferocity's Chant 78 20.0 120
  • ATK +8%
    8.0 sec.
  • Gives Yellow Note
  • Red NoteGreen NoteGreen Note Adds 5% of ATK to SPD and CRIT for 8 sec.
  • Yellow NoteYellow NoteGreen Note Obtain a shield that can withstand 70% damage 3 times for 3 sec. If not used up, recover 10% of your own ATK as HP.

Specializations[]

Basic[]

Storm Sonata Heavenly Hymn
0/5
Resilience 1

DMG taken in PvP -2% per level.
Requires 1 point(s) for each level up.
Requires 40 in Storm Sonata
0/1
Sonic Wave Oscillation

The crafting of musical notes requires extensive knowledge and selective application; only when the scores of rites and music are composed in full can one draw from a rich reserve and reveal but a sliver.

------ Preface by "The Master Compiler, Court M

Increase ATK by 6%
Improve the effect of "Ethereal Rhapsody": Extend the effect duration to 6 seconds. When casting this skill, there is a 30% chance to reduce the "Ethereal Rhapsody" Cooldown by 2%, stackable up to 3 times, lasting for 15 seconds.
Requires 1 point(s) for each level up.
Requires 40 in Storm Sonata
0/1
Musical Disharmony

Though a jester, he possesses a unique insight: deemed a fool, yet his wisdom belies his folly.

------ "Sage? Fool? The Enigmatic Court Musician" Chapter One Introduction

Increase CRIT value by 5% and CRIT chance by 5%
Enhance the effect of "Ethereal Rhapsody": When casting this skill, on CRIT, there is a 10% chance to reduce damage taken by 15%, lasting for 2 seconds
Requires 1 point(s) for each level up.
Requires 40 in Heavenly Hymn
0/5
Versatility 1

DMG dealt in PvP +1% per level.
Requires 1 point(s) for each level up.
Requires 40 in Heavenly Hymn
0/5
Punishment

DMG dealt +1% per level.
Requires 1 point(s) for each level up.
Requires 35 in Storm Sonata
0/1
Echoes of the Storm

I've given you time to grieve, now get up on that stage and do your job! Entertain everyone!

----- Marwin Magic Music Troupe Leader, Tia Dana

When casting a skill, increase the ATK value by 3% and SPD by 4% for friendly targets within a range of 8 meters, can stack up to 4 layers, with a duration of 2 seconds.
Requires 1 point(s) for each level up.
Requires 35 in Storm Sonata
Requires 3 points in Heavy-Handed 4
0/5
Dodging Drive 2

EVA Chance +0.5% per level.
Requires 1 point(s) for each level up.
Requires 35 in Storm Sonata
0/1
Rock Dance

Jump! Sing! This might be the most wonderful performance you'll ever see in your life.

----- Leader of the Mawen Magic Music Troupe, Tia Dana

Increase CRIT damage by 15% and CRIT chance by 5%
Requires 1 point(s) for each level up.
Requires 35 in Heavenly Hymn
Requires 3 points in Critically Keen 4
0/5
Lethality

CRIT chance +1% per level.
Requires 1 point(s) for each level up.
Requires 35 in Heavenly Hymn
0/5
Heart of Stone 2

DEF +0.3% per level.
Requires 1 point(s) for each level up.
Requires 35 in Heavenly Hymn
0/5
Heavy-Handed 5

ATK +1.2% per level.
Requires 1 point(s) for each level up.
Requires 30 in Storm Sonata
0/1
Dance of the Slayer

Balf thus fell off the cliff, leaving only a broken lyre standing at the edge, as if mourning its master's death in silence.

----- Excerpt from "The Lyre Saint - Locrilia's Legendary Verses," page 157

When casting a skill, increase skill damage by 1%, can stack up to 5 layers, lasts for 5 seconds.
Requires 1 point(s) for each level up.
Requires 30 in Storm Sonata
Requires 3 points in Urgency 3
0/1
Soothing Melody

I think, a Musician as handsome and with such a good singing voice as me, there's no second one in this world!

----- Excerpt from "The Legend of the Piano Saint - Rocoria" page 157

Upon CRIT, restore #B2$10# HP, this effect has a 10-second Cooldown time.
Requires 1 point(s) for each level up.
Requires 30 in Heavenly Hymn
Requires 3 points in Salubrious Salute 3
0/5
Critically Keen 5

CRIT +1.5% per level.
Requires 1 point(s) for each level up.
Requires 30 in Heavenly Hymn
0/1
Skill Specialization - Spirit Music Cryies

The spirit beast's roar becomes sharper, shattering the opponent's DEF.

Improve the effect of "Spirit Music Cryies": When using this skill, reduce the target's DEF by 15%
Requires 1 point(s) for each level up.
Requires 25 in Storm Sonata
Requires 3 points in Heavy-Handed 3
0/5
Heavy-Handed 4

ATK +0.9% per level.
Requires 1 point(s) for each level up.
Requires 25 in Storm Sonata
0/5
Critically Keen 4

CRIT +1.2% per level.
Requires 1 point(s) for each level up.
Requires 25 in Heavenly Hymn
0/1
Skill Specialization - Barrier Sonic Wave

United we stand, the voice of prayer is the Heavenly Sound, Shield of Valor the Faith Devotee!

----- Excerpt from "Church Musician-Maria's Good news. Psalms" Chapter Six

Improve the effect of the "Sonic Wave Barrier" skill: When casting this skill, additionally reduce the skill damage received by friendly targets within range by 1%
Requires 1 point(s) for each level up.
Requires 25 in Heavenly Hymn
Requires 3 points in Critically Keen 2
0/1
Nightmare Overture

He stood in the center of the battlefield, and the enemy forces surrounding him all perished under the power of the musical notes he unleashed. That day marked the birth of the Devil's Sonata.

— Excerpt from "The Birth of the Devil's Sonata," Chapter S

Increase ATK value by 5% and SPD by 3%
Requires 1 point(s) for each level up.
Requires 20 in Storm Sonata
Requires 3 points in Urgency 2
0/5
Urgency 3

Haste +0.7% per level.
Requires 1 point(s) for each level up.
Requires 20 in Storm Sonata
0/1
Soul Ignited

He played as if possessed, continuously for three days and nights. With each piece that concluded, his humanity also faded away bit by bit.

— Excerpt from the introduction to Chapter Four of "The Birth of the Devil's Tune"

Increase CRIT chance by 5% and CRIT damage by 4%
Requires 1 point(s) for each level up.
Requires 20 in Heavenly Hymn
Requires 3 points in Salubrious Salute 2
0/5
Salubrious Salute 3

Max HP +0.6% per level.
Requires 1 point(s) for each level up.
Requires 20 in Heavenly Hymn
0/5
Heavy-Handed 3

ATK +0.6% per level.
Requires 1 point(s) for each level up.
Requires 15 in Storm Sonata
0/1
Skill Specialization - Fervent Solo

Use a more passionate melody to deepen the allies' desire for Combatant's.

Enhance the effect of "Fervent Solo": When casting this skill, additionally increase the damage caused by friendly targets within range by 3%
Requires 1 point(s) for each level up.
Requires 15 in Storm Sonata
Requires 3 points in Heavy-Handed 2
0/1
Skill Specialization - Soul Hunt Battle Hymn

The fierce melody accelerates the flow of one's blood, becoming more valiant as the battle rages on.

Improve the skill effect of "Soul Hunt Battle Hymn": When casting this skill, when hit, reduce the "Soul Hunt Battle Hymn" Cooldown time by 3%, can stack 3 times, duration 8 seconds.
Requires 1 point(s) for each level up.
Requires 15 in Heavenly Hymn
Requires 3 points in Critically Keen 2
0/5
Critically Keen 3

CRIT +1% per level.
Requires 1 point(s) for each level up.
Requires 15 in Heavenly Hymn
0/1
Skill Specialization - Sound of Fury

Increase the speed of your playing and enhance the power of the mystical beast's Bite.

Improve the effect of "Fury's Sound" skill: When casting this skill, it inflicts an additional 12% ATK damage to the target.
Requires 1 point(s) for each level up.
Requires 10 in Storm Sonata
Requires 3 points in Heavy-Handed 1
0/5
Urgency 2

Haste +0.5% per level.
Requires 1 point(s) for each level up.
Requires 10 in Storm Sonata
0/5
Salubrious Salute 2

Max HP +0.4% per level.
Requires 1 point(s) for each level up.
Requires 10 in Heavenly Hymn
0/1
Skill Specialization - Hymn of the Sage

Notes transform into wings, attaching to the feet, the grace of Good news.

Improve the effect of "Hymn of the Saint": When casting this skill, increase SPD by 20%, when hit, recover 2% ATK as HP.
Requires 1 point(s) for each level up.
Requires 10 in Heavenly Hymn
Requires 3 points in Salubrious Salute 1
0/5
Dodging Drive 1

EVA Chance +0.4% per level.
Requires 1 point(s) for each level up.
Requires 5 in Storm Sonata
0/5
Heavy-Handed 2

ATK +0.4% per level.
Requires 1 point(s) for each level up.
Requires 5 in Storm Sonata
0/5
Heart of Stone 1

DEF +0.2% per level.
Requires 1 point(s) for each level up.
Requires 5 in Heavenly Hymn
0/5
Critically Keen 2

CRIT +0.7% per level.
Requires 1 point(s) for each level up.
Requires 5 in Heavenly Hymn
0/5
Heavy-Handed 1

ATK +0.2% per level.
Requires 1 point(s) for each level up.
0/5
Urgency 1

Haste +0.4% per level.
Requires 1 point(s) for each level up.
0/5
Critically Keen 1

CRIT +0.5% per level.
Requires 1 point(s) for each level up.
0/5
Salubrious Salute 1

Max HP +0.2% per level.
Requires 1 point(s) for each level up.

Advanced[]

Truce Enchanter
0/1
Sonic Wave Collapse

The audience, following the rise and fall of my tone, undergoes distinct emotional fluctuations; the human heart is as fragile and easily manipulated as the strings of a harp.

----- Excerpt from "The Legend of the Harp Saint - Locoria's Poems," page 16

Enhance "Sonic Wave Oscillation" talent effect:
Increase ATK by 12%
Extend the effect duration of Ethereal Rhapsody skill to 8 seconds. When casting Ethereal Rhapsody, there is a 30% chance to reduce the Cooldown of "Ethereal Rhapsody" by 2%, stackable up to 5 times, lasting for 15 seconds.

Total required cost points: 135 points
Requires 1 point(s) for each level up.
Requires 135 in Truce Enchanter
0/1
Musical Harmony

Traveling the world, I have witnessed countless acts of Destruction and creation, felt the most extreme of temperatures, and I have reached the pinnacle of achievement!

----- Excerpt from "The Legend of the Harp Saint - Rocoria's Epic" page 980

Enhance the "Melodic Imbalance" talent effect:
Increase CRIT value by 10% and CRIT chance by 10%
When casting Ethereal Rhapsody, on CRIT, there is a 15% chance to reduce damage taken by 30%, lasting for 2 seconds

Total required cost points: 135 points
Requires 1 point(s) for each level up.
Requires 135 in Truce Enchanter
0/5
Advanced Heavy-Handed 6

ATK +0.7% per level.

Requires 115 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 115 in Truce Enchanter
0/1
Eternal Silence

During ATK, reduce target element resistance by 10%, lasting for 5 seconds, can stack up to 5 times

Total required cost points 130 points
Requires 1 point(s) for each level up.
Requires 130 in Truce Enchanter
0/5
Punishment 1

DMG dealt +1% per level.

Requires 115 point(s) in Advanced Talents
Requires 1 point(s) for each level up.
Requires 115 in Truce Enchanter
0/5
Ruthlessness 1

CRIT DMG +1% per level.

Requires 115 point(s) in Advanced Talents
Requires 1 point(s) for each level up.
Requires 115 in Truce Enchanter
0/1
Shattered Guitar

Upon killing a target, recover 12% of ATK as HP, and increase SPD by 50%, lasting for 2 seconds. This effect has a 10-second Cooldown.

Total cost points required: 130 points
Requires 1 point(s) for each level up.
Requires 130 in Truce Enchanter
0/5
Advanced Salubrious Salute 6

Max HP +0.7% per level.

Requires 115 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 115 in Truce Enchanter
0/5
Advanced Heavy-Handed 5

ATK +0.5% per level.

Requires 110 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 110 in Truce Enchanter
0/1
Aftermath of the Storm

As long as there is a second pair of ears to hear the sound of my zither, I believe, I have found the meaning of my life.

----- Member of the Magwen Magic Music Troupe, Foyas

Enhance the "Echoes of the Storm" talent effect: When casting a skill, increase the ATK value by 3% and SPD by 4% for friendly targets within a 10-meter range, can be stacked 6 times, duration 2 seconds.

Total required cost points 100 points.
Requires 1 point(s) for each level up.
Requires 100 in Truce Enchanter
0/1
Basic Tone

Strive to correct your pitch! Just like that, set your own life on the right track.

----- Leader of the Marwen Magic Orchestra, Tia Dana

During a CRIT, if HP is below 30%, increase CRIT damage by 20%, lasting for 3 seconds, this effect has a 10-second Cooldown.

Total cost points required: 100 points
Requires 1 point(s) for each level up.
Requires 100 in Truce Enchanter
0/1
Rock Fever

Let loose and revel! For tonight only, play the music for yourselves.

----- Marwen Magic Orchestra Leader, Tia Dana

Improve "Rock Dance" talent effect: Increase CRIT damage by 18% and CRIT chance by 8%

Total required cost points 100 points
Requires 1 point(s) for each level up.
Requires 100 in Truce Enchanter
0/5
Advanced Salubrious Salute 5

Max HP +0.5% per level.

Requires 110 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 110 in Truce Enchanter
0/5
Punishment 1

DMG dealt +1% per level.

Requires 80 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 80 in Truce Enchanter
0/10
Advanced Proficiency - Fervent Solo

Each increase of 1 level can reduce the Cooldown time of Fervent Solo by 2%

Total required cost points 80 points
Requires 1 point(s) for each level up.
Requires 80 in Truce Enchanter
0/1
Dance of the Slayer

The naive believer thus falls into the abyss, simply because he succumbed to the Witch's temptation; blinded his eyes, and even more unforgivable, he covered his ears.

----- Excerpt from "The Demon of the Harp - Rufus Chapter," page 666

Enhance "Dance of the Slayer" talent effect: When casting a skill, increase skill damage by 1%, can stack up to 10 layers, lasts for 5 seconds.

Total required cost points 80 points.
Requires 1 point(s) for each level up.
Requires 80 in Truce Enchanter
0/10
Advanced Proficiency - Barrier Sonic Wave

Each increase of 1 level can reduce the Cooldown time of the Sonic Wave Barrier by 2%

Total required cost points 80 points
Requires 1 point(s) for each level up.
Requires 80 in Truce Enchanter
0/1
Soothing Melody

My playing, combined with my perfect Heavenly Sound, will soothe the clamor of the mortal world just like that!

----- Excerpt from "The Legend of the Zither Saint - Rocoria's Epic" page 188

Improve "Soothing Melody" talent effect: When CRIT, increase DEF by 15%, lasting for 5 seconds, and restore #B2$15# points of HP, this effect has a 10-second Cooldown.

Total required cost points 80 points.
Requires 1 point(s) for each level up.
Requires 80 in Truce Enchanter
0/10
Advanced Proficiency - Spirit Music Cryies

Each increase of 1 level can enhance the damage of Spirit Music Cryies by 2%

The total required cost is 80 points
Requires 1 point(s) for each level up.
Requires 80 in Truce Enchanter
0/5
Lethality 1

CRIT chance +1% per level.

Requires 80 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 80 in Truce Enchanter
0/10
Advanced Heavy-Handed 4

ATK +0.4% per level.

Requires 60 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 60 in Truce Enchanter
0/1
Advanced Mastery - Fervent Solo

The Battle Will of teammates is the finest Boost instrument.

Enhance the talent effect of "Skill Specialization - Fervent Solo": When casting Fervent Solo, increase the CRIT damage of friendly targets within range by 3%, and teammates get an additional 1% CRIT damage increase.

Total required cost points: 60 points
Requires 1 point(s) for each level up.
Requires 60 in Truce Enchanter
Requires 10 points in Skill Fortify-Fervent Solo
0/10
Advanced Proficiency - Sound of Fury

Each increase of 1 level can enhance the skill damage of Fury's Sound by 2%

Total required cost points 60 points
Requires 1 point(s) for each level up.
Requires 60 in Truce Enchanter
0/1
Advanced Mastery - Barrier Sonic Wave

The power of the people's prayers will transform into the object of evil's fear, Shield of Valor the most sacred Faith!

----- Excerpt from "Church Musician-Maria's Good news. Psalms" final chapter

Improve the "Skill Specialization - Sonic Wave Barrier" talent effect: Increase the range of the Sonic Wave Barrier skill to 12 meters

Total required cost points 60 points
Requires 1 point(s) for each level up.
Requires 60 in Truce Enchanter
Requires 10 points in Skill Fortify - Barrier Sonic Wave
0/10
Advanced Proficiency - Soul Hunt Battle Hymn

Each increase of 1 level can enhance the skill damage of Soul Hunt Battle Hymn by 2%

Total required cost points: 60 points
Requires 1 point(s) for each level up.
Requires 60 in Truce Enchanter
0/1
Advanced Mastery - Spirit Music Cryies

Sharp roars will expose the enemy's weaknesses.

Increase the talent effect of "Skill Specialization - Spirit Music Cryies": When casting Spirit Music Cryies, if the target has the "Tinnitus" effect, it will cause an additional 120% ATK damage. This effect has a Cooldown of 1 second.

The total cost required is 60 points.
Requires 1 point(s) for each level up.
Requires 60 in Truce Enchanter
Requires 10 points in Skill Fortify – Spirit Music Cryies
0/10
Advanced Salubrious Salute 4

Max HP +0.4% per level.

Requires 60 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 60 in Truce Enchanter
0/10
Advanced Heavy-Handed 3

ATK +0.3% per level.

Requires 40 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 40 in Truce Enchanter
0/1
Advanced Mastery - Sound of Fury

The melody played merges into the body of the spiritual beast.

Enhance the talent effect of "Skill Specialization - Sound of Fury": When casting Fury's Sound, the "Sever String" effect causes 60% ATK damage per second, this state can stack up to 3 times.

Total required cost points 40 points.
Requires 1 point(s) for each level up.
Requires 40 in Truce Enchanter
Requires 10 points in Skill Fortify – Sound of Fury
0/1
Advanced Mastery - Soul Hunt Battle Hymn

The stirring melody is the most intense stimulant, shaking the nerves.

Improve the talent effect of "Skill Specialization - Soul Hunt Battle Hymn": When casting Soul Hunt Battle Hymn, additionally reduce DEF by 10% and SPD by 10%

Total required cost points: 40 points
Requires 1 point(s) for each level up.
Requires 40 in Truce Enchanter
Requires 10 points in Skill Fortify-Soul Hunt Battle Hymn
0/10
Advanced Salubrious Salute 3

Max HP +0.3% per level.

Requires 40 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 40 in Truce Enchanter
0/10
Advanced Heavy-Handed 2

ATK +0.2% per level.

Requires 20 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 20 in Truce Enchanter
0/10
Skill Fortify-Fervent Solo

Each increase of 1 level can reduce the Cooldown time of Fervent Solo by 1%

Total required cost points: 20 points
Requires 1 point(s) for each level up.
Requires 20 in Truce Enchanter
0/10
Skill Fortify - Barrier Sonic Wave

Each increase of 1 level can reduce the Cooldown time of the Sonic Wave Barrier by 1%

Total required cost points 20 points
Requires 1 point(s) for each level up.
Requires 20 in Truce Enchanter
0/10
Skill Fortify – Spirit Music Cryies

Each increase of 1 level can enhance the damage of Spirit Music Cryies by 1%

Total required cost points: 20 points
Requires 1 point(s) for each level up.
Requires 20 in Truce Enchanter
0/10
Advanced Salubrious Salute 2

Max HP +0.2% per level.

Requires 20 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 20 in Truce Enchanter
0/10
Advanced Heavy-Handed 1

ATK +0.1% per level.
Requires 1 point(s) for each level up.
0/10
Skill Fortify – Sound of Fury

For each level increase, the skill damage of Fury's Sound can be increased by 1%.
Requires 1 point(s) for each level up.
0/10
Skill Fortify-Soul Hunt Battle Hymn

Each increase of 1 level can enhance the skill damage of Soul Hunt Battle Hymn by 1%
Requires 1 point(s) for each level up.
0/10
Advanced Salubrious Salute 1

Max HP +0.1% per level.
Requires 1 point(s) for each level up.

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Classes
Swordmaster – Mage – Gunslinger
Cleric – Paladin – Hunter
Rogue – Berserker – Occultist
Dragonknight – Monk – Cannoneer
Samurai – Musician – Ninja
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