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Monks pursue a vigorous training regimen that grants them physiques rivaling Adonis himself. Will those who dare face them experience nirvana? Or will they die and be reborn as sheep?

–Official description

Monk is a class in Astral Tale. As of February 2024, the Monk class has not yet been implemented in the game. Prior to the game's relaunch, the Monk class was playable upon character creation.

The Monk's core mechanic is its "Brawler's Valor" status, which accumulates for each successful combo performed. Brawler's Valor grants ATK +1% and Haste +0.5%, which lasts 10 seconds and stacks up to 30 times.

Leveling up the Monk class yields Oathtaker reputation. At level 80, a Monk may awaken into a Brawler.

Skills[]

Class skills[]

Skill Lv CD +SP Effect Combo Effect
Furious Strike
3.0 sec

Deals 207% Melee DMG
With enough confidence, there is nothing that can stop you.

 Generates 100 SP.
 Bonus Effect:
When attacked. there is a chance of increasing your Attack by 8% for 6 sec.
 Successful combos trigger Brawler's Valor that increases your Attack by 1% and your SPD by 0.5% for 30 sec. Stacks up to 10 times.
Furious Strike 1 3.0 100
  • 207% Melee DMG
Rising Kicks → Furious Strike:
ATK +8% for 6 sec.
Seismic Shove
6.0 sec

Deals 171% Melee DMG
Through this skill you’ll have the strength of the mountain, violently colliding into the enemy.

 Generates 120 SP.
 Stuns the target.
  3.0 sec
Seismic Shove 5 6.0 120
  • 171% Melee DMG
  • Stuns the target
    3.0 sec.
Tornado Kick
2.0 sec

Deals 184% Melee DMG
Gather the power of the Tornado to deal damage to the enemy within your range and to restore your own HP.

 Generates 90 SP.
 Heals you for #B2$8# HP.
 Bonus Effect:
When attacked. there is a chance of increasing your Attack by 15% for 6 sec.
 Successful combos trigger Brawler's Valor that increases your Attack by 1% and your SPD by 0.5% for 30 sec. Stacks up to 10 times.
Tornado Kick 10 2.0 90
  • 184% Melee DMG
  • Heals you for X HP
Seismic Shove → Tornado Kick:
CRIT chance +15% for 6 sec.
Karmic Blast
8.0 sec

Deals 193% Melee DMG
The release of this attack blocks the enemy’s hands and feet, significantly reducing their attack power.

 Generates 140 SP.
 Skill Damage +30%
  #51# sec
 Polymorphed hostile players gain Polymorph Resistance effect, making them unable to use their skills for 3 sec.
 Bonus Effect:
When used within 3 sec after casting Light Claw, your Wind Shear additionally triggers Bone Crusher that deals damage equal to 53% of your Attack stat and decreases enemy's Attack by 5%. Lasts for 6 sec.
 Successful combos trigger Brawler's Valor that increases your Attack by 1% and your SPD by 0.5% for 30 sec. Stacks up to 10 times.
Karmic Blast 20 8.0 140
  • 193% Melee DMG
  • Enemy's skill damage -30%
  • Silences player targets

Note: The in-game tooltip has mistakes!

Rising Kicks → Karmic Blast:
Inflict DMG equal to 53% of ATK, and enemy's ATK -5% for 6 sec.
Tigerclaw
10.0 sec

Deals 332% Melee DMG
Focus your tiger-like strength into a devastating blow.

 Generates 150 SP.
You can charge your Crouching Tiger by keeping the button pressed down for 1 sec. Charged Crouching Tiger deals 100% more damage and its range is increased by 8 meters.
 Bonus Effect:
When used within 3 sec after casting Mountain Pusher, your Crouching Tiger additionally triggers Savage Impact that deals damage equal to 60% of your Attack stat and decreases enemy's Attack by 5%. Lasts for 6 sec.
 Successful combos trigger Brawler's Valor that increases your Attack by 1% and your SPD by 0.5% for 30 sec. Stacks up to 10 times.
Tiger Claw 25 10.0 150
  • 332% Melee DMG
  • Charge Tiger Claw by holding for 1 second. Charged Tiger claw deals 100% more damage, and range +8 meters.
Seismic Shove → Tiger Claw:
Inflict DMG equal to 60% of ATK, and enemy's ATK -5% for 6 sec.

Common skills[]

Skill Lv CD +SP Effect Combo Effect
Rising Kicks
2.0 sec

Deals 163% Melee DMG
The use of Rising Kicks decreases the Damage Dealt by enemies while enhancing their own attack speed.

 Generates 90 SP.
 Increases your SPD by 15%.
  3.0 sec
 Available for all classes.
Rising Kicks 1 2.0 90
  • 163% Melee DMG
  • Haste +15%
    3.0 sec.
Dragon Dance
8.0 sec

Deals 306% Melee DMG
When using continuous fast blows on a range of enemies, it improves the full ability.

 Generates 140 SP.
 All Primary Attributes +3%
  6.0 sec
 Using this skill improves the effect of Brawler by 6% for 10 sec.
 Available for all classes.
Dragon Dance 35 8.0 140
  • 306% Melee DMG
  • All Primary Attributes +3%; Monks receive All Primary Attributes +6%
    10.0 sec.

Ultimate moves[]

Ultimate skills cost 1000 SP to use. All cooldowns are 30.0 seconds.

Skill Effect
Ultimate: Broken Strike
30.0 sec

Deals 1220% Melee DMG
By focusing on the power of the body, the target cannot block the strikes, causing damage but also destroying the armor.

 Costs 1000 SP.
 Target's DEF -15%.
  10.0 sec
 During Casting Ult, reduce the 75% damage received and immunity to negative status effects.
 You can choose your Ultimate Movein the Class Skill Interface.
Ult: Broken Strike
  • 1220% Melee DMG
  • Target's DEF -15%
    10.0 sec.
Ultimate: Broken Hit
30.0 sec

Deals 1199% Melee DMG
Resorted to the limit of footwork, Evasionis substantially increased, while the target can destroy all the continuous attacks.

 Costs 1000 SP.
 EVA chance +8%.
  10.0 sec
 During Casting Ult, reduce the 75% damage received and immunity to negative status effects.
 You can choose your Ultimate Move in the Class Skill Interface.
Ult: Broken Hit
  • 1199% Melee DMG
  • EVA chance +8%
    10.0 sec.
Ultimate: Soul Resurrection
30.0 sec

Deals 1203% Melee DMG
Rejuvenate your powers of attack and healing with sacred energy.

 Costs 1000 SP.
 Heals you for the amount equal to 10% of your attack.
 During Casting Ult, reduce the 75% damage received and immunity to negative status effects.
 You can choose your Ultimate Move in the Class Skill Interface.
Ult: Soul Regeneration
  • 1203% Melee DMG
  • Heals you for the amount equal to 10% of your ATK stat.

Advanced skill[]

Skill Lv CD +SP Effect Unlock Item
Hurricane Kick
5.0 sec

Deals 300% Melee DMG
Utilize all four limbs in perfect coordination to launch successive attacks in a whirling maneuver.

 Generates 100 SP.
 Deals damage equal to 80% of your ATK every second.
  10.0 sec
Hurricane Kick 78 5.0 100
  • 300% Melee DMG
  • Deals DoT equal 80% of your ATK every sec
    10.0 sec.
Monk Skill Manual
Monk Skill Manual
Hero Secrets

Untradable.
Level Requirement: 78

A manual left behind by a legendary Monk.
Each manual can only be learned once.
After studying, you will be able to use Hurricane Kick.

Visit this item's page for full details on how to obtain it.

Specializations[]

Basic[]

Rakshasa Yaksha
0/5
Cunning 1

CRIT chance in PvP +1% per level.
Requires 1 point(s) for each level up.
Requires 40 in Rakshasa
0/1
Rakshasa's Path

The path of the Rakshasa is the path of no return.

—Scroll Fragment

ATK +6%.
DMG of Tigerclaw +20%.
Radius of Tigerclaw +1 meter.
Tigerclaw inflicts Move SPD -40% on the target for 4 sec.
Requires 1 point(s) for each level up.
Requires 40 in Rakshasa
0/1
Way of the Yaksha

I'll destroy everything. Including myself.

—Mentally Unstable Umberto

CRIT DMG +20%.
Charge Tigerclaw by keeping the button pressed down for 0.5 sec. While charged, the skill has a range of +8 meters and deals +100% DMG. Targets hit are stunned for 3 sec.
Requires 1 point(s) for each level up.
Requires 40 in Yaksha
0/5
Fortitude 1

CRIT DMG taken in PvP -2% per level.
Requires 1 point(s) for each level up.
Requires 40 in Yaksha
0/1
Abject Aggression

The key to winning a fight is to throw the first punch.

- Sikes the Artful

Your skills grant DMG dealt +2%. Stacks up to 5 times and lasts for 8 sec.
Requires 1 point(s) for each level up.
Requires 35 in Rakshasa
Requires 3 points in Heavy-Handed 4
0/5
Punishment

DMG dealt +1% per level.
Requires 1 point(s) for each level up.
Requires 35 in Rakshasa
0/5
Urgency 2

Haste +0.5% per level.
Requires 1 point(s) for each level up.
Requires 35 in Rakshasa
0/5
Lethality

CRIT chance +1% per level.
Requires 1 point(s) for each level up.
Requires 35 in Yaksha
0/1
Ruthless Rage

My wife, Ruth, has gone to the shops, leaving me Ruthless.

- Grandmaster Lee

Your successful critical strikes grant CRIT chance +3% and CRIT DMG +5% to surrounding allies. Stacks up to 3 times and lasts for 6 sec.
Requires 1 point(s) for each level up.
Requires 35 in Yaksha
Requires 3 points in Critically Keen 3
0/5
Heart of Stone 2

DEF +0.3% per level.
Requires 1 point(s) for each level up.
Requires 35 in Yaksha
0/5
Salubrious Salute 4

Max HP +0.9% per level.
Requires 1 point(s) for each level up.
Requires 30 in Rakshasa
0/1
Combat Composure

The pen is mightier than the sword... if you know how to write. If not, just go for the sword.

- Café Lounger Sartre

Your attacks have a 20% chance of healing you by an amount equal to 2% of your ATK per second. Lasts for 6 sec.
Requires 1 point(s) for each level up.
Requires 30 in Rakshasa
Requires 3 points in Salubrious Salute 3
0/1
Skill Mastery - Dragondance

Dragondance will increase allies' EVA chance and movement speed.

Dragondance grants EVA chance +4% and Move SPD +5% for surrounding allies. Lasts for 5 sec.
Requires 1 point(s) for each level up.
Requires 30 in Yaksha
Requires 3 points in Dodging Drive 4
0/5
Critically Keen 4

CRIT +1.2% per level.
Requires 1 point(s) for each level up.
Requires 30 in Yaksha
0/5
Heavy-Handed 4

ATK +0.9% per level.
Requires 1 point(s) for each level up.
Requires 25 in Rakshasa
0/1
Skill Mastery - Seismic Shove

Mastering the Seismic Shove increases your strength and endurance, enabling even more potent and far-reaching attacks!

Radius of Seismic Shove +1 meter.
Seismic Shove inflicts DEF -10% on targets for 4 sec.
Requires 1 point(s) for each level up.
Requires 25 in Rakshasa
Requires 3 points in Heavy-Handed 3
0/5
Critically Keen 3

CRIT +1% per level.
Requires 1 point(s) for each level up.
Requires 25 in Yaksha
0/1
Skill Mastery - Karmic Blast

A well-placed Karmic Blast trips up the enemy and decreases their DMG dealt.

Karmic Blast now inflicts DMG dealt -50% on the target.
Requires 1 point(s) for each level up.
Requires 25 in Yaksha
Requires 3 points in Dodging Drive 3
0/1
Skill Mastery - Tornado Kick

The healing power of your Tornado Kick soars.

Healing done by Tornado Kick +100%.
Requires 1 point(s) for each level up.
Requires 20 in Rakshasa
Requires 3 points in Salubrious Salute 2
0/5
Salubrious Salute 3

Max HP +0.6% per level.
Requires 1 point(s) for each level up.
Requires 20 in Rakshasa
0/5
Dodging Drive 4

EVA Chance +0.8% per level.
Requires 1 point(s) for each level up.
Requires 20 in Yaksha
0/1
Wind Reaver

I wait for my chance to strike like the bee awaits the spring bloom.

- Leonor the Gilded Killer

Successful evasion deals DMG equal to 100% of your ATK to the attacker. Activates at most once per 8 sec.
Requires 1 point(s) for each level up.
Requires 20 in Yaksha
Requires 3 points in Dodging Drive 2
0/5
Heavy-Handed 3

ATK +0.6% per level.
Requires 1 point(s) for each level up.
Requires 15 in Rakshasa
0/1
Skill Mastery - Furious Strike

Your rage builds, causing Furious Strike to inflict DoT on the enemy.

Furious Strike inflicts DoT equal to 53% of your ATK every sec. Lasts for 3 sec.
Requires 1 point(s) for each level up.
Requires 15 in Rakshasa
Requires 3 points in Heavy-Handed 2
0/1
Skill Mastery - Rising Kick

A perfectly-executed Rising Kick increases the CRIT DMG of your allies.

Rising Kick grants CRIT DMG +3% for surrounding allies. Stacks up to 3 times and lasts for 5 sec.
Requires 1 point(s) for each level up.
Requires 15 in Yaksha
Requires 3 points in Critically Keen 2
0/5
Dodging Drive 3

EVA Chance +0.7% per level.
Requires 1 point(s) for each level up.
Requires 15 in Yaksha
0/5
Salubrious Salute 2

Max HP +0.4% per level.
Requires 1 point(s) for each level up.
Requires 10 in Rakshasa
0/1
Vajra's Stance

Practice makes perfect, but only if you practice right!

- Vajra Titan

ATK +3%.
Max HP +3%.
Requires 1 point(s) for each level up.
Requires 10 in Rakshasa
Requires 3 points in Heavy-Handed 1
0/5
Dodging Drive 2

EVA Chance +0.5% per level.
Requires 1 point(s) for each level up.
Requires 10 in Yaksha
0/1
Shaolin Steps

Think of the cha-cha, but with kung-fu moves.

- Kung-fu Manual, p.186

CRIT DMG +5%.
Move SPD +5%.
Requires 1 point(s) for each level up.
Requires 10 in Yaksha
Requires 3 points in Critically Keen 1
0/5
Urgency 1

Haste +0.4% per level.
Requires 1 point(s) for each level up.
Requires 5 in Rakshasa
0/5
Heavy-Handed 2

ATK +0.4% per level.
Requires 1 point(s) for each level up.
Requires 5 in Rakshasa
0/5
Critically Keen 2

CRIT +0.7% per level.
Requires 1 point(s) for each level up.
Requires 5 in Yaksha
0/5
Heart of Stone 1

DEF +0.2% per level.
Requires 1 point(s) for each level up.
Requires 5 in Yaksha
0/5
Heavy-Handed 1

ATK +0.2% per level.
Requires 1 point(s) for each level up.
0/5
Salubrious Salute 1

Max HP +0.2% per level.
Requires 1 point(s) for each level up.
0/5
Dodging Drive 1

EVA Chance +0.4% per level.
Requires 1 point(s) for each level up.
0/5
Critically Keen 1

CRIT +0.5% per level.
Requires 1 point(s) for each level up.

Advanced[]

Asura
0/1
Specialization: Rakshasa's Path

The path of the Rakshasa is the path of no return.

—Scroll Fragment

ATK +12%.
DMG of Tigerclaw +30%.
Radius of Tigerclaw +1 meter.
Tigerclaw inflicts Move SPD -60% on the target for 6 sec.

Requires 135 point(s) in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 135 in Asura
0/1
Specialization: Way of the Yaksha

I'll destroy everything. Including myself.

—Mentally Unstable Umberto

CRIT DMG +30%.
Charge Tigerclaw by keeping the button pressed down for 0.5 sec. While charged, Tigerclaw deals 160% more damage and its range is increased by 8 meters. Targets hit are stunned for 3 sec, and targets' DMG taken +10% while stunned.

Requires 135 point(s) in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 135 in Asura
0/5
Advanced Heavy-Handed 6

ATK +0.7% per level.

Requires 115 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 115 in Asura
0/1
Internal Injury 1

Your attacks increase the target's DMG taken by 10% for 5 sec.

Requires 130 point(s) in Advanced Talents
Requires 1 point(s) for each level up.
Requires 130 in Asura
0/5
Warrior 1

Melee DMG dealt +1% per level.

Requires 115 point(s) in Advanced Talents
Requires 1 point(s) for each level up.
Requires 115 in Asura
0/5
Ruthlessness 1

CRIT DMG +1% per level.

Requires 115 point(s) in Advanced Talents
Requires 1 point(s) for each level up.
Requires 115 in Asura
0/1
Victorious Resolve 1

Your critical strikes grant All Res +15% for 5 sec.

Requires 130 point(s) in Advanced Talents
Requires 1 point(s) for each level up.
Requires 130 in Asura
0/5
Advanced Salubrious Salute 6

Max HP +0.7% per level.

Requires 115 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 115 in Asura
0/5
Advanced Heavy-Handed 5

ATK +0.5% per level.

Requires 110 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 110 in Asura
0/1
Specialization: Abject Aggression

The key to winning a fight is to throw the first punch.

—Sikes the Artful

Your skills grant DMG dealt +4%. Stacks up to 5 times and lasts for 8 sec.

Requires 100 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 100 in Asura
0/1
Silencing Touch

Your attacks prevent the target from using skills for 3 sec. This effect cannot occur more than once every 10 sec and does not affect bosses.

Requires 100 point(s) in Advanced Talents
Requires 1 point(s) for each level up.
Requires 100 in Asura
0/1
Specialization: Ruthless Rage

My wife, Ruth, has gone to the shops, leaving me Ruthless.

- Grandmaster Lee

Your successful critical strikes grant CRIT chance +6% and CRIT DMG +10% to surrounding allies. Stacks up to 3 times and lasts for 6 sec.

Requires 100 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 100 in Asura
0/5
Advanced Salubrious Salute 5

Max HP +0.5% per level.

Requires 110 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 110 in Asura
0/5
Punishment 1

DMG dealt +1% per level.

Requires 80 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 80 in Asura
0/10
Advanced Proficiency - Tornado Kick

Tornado Kick's DMG +2% per level.

Requires 80 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 80 in Asura
0/1
Specialization: Combat Composure

The pen is mightier than the sword... if you know how to write. If not, just go for the sword.

- Café Lounger Sartre

Your attacks have a 20% chance of healing you by an amount equal to 3% of your ATK per second. Lasts for 6 sec.

Requires 80 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 80 in Asura
0/10
Advanced Proficiency - Seismic Shove

Seismic Shove's DMG +2% per level.

Requires 80 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 80 in Asura
0/1
Specialization: Wind Reaver

I wait for my chance to strike like the bee awaits the spring bloom.

- Leonor the Gilded Killer

Successful evasion deals DMG equal to 200% of your ATK to the attacker. Activates at most once per 8 sec.

Requires 80 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 80 in Asura
0/10
Advanced Proficiency - Dragondance

Dragondance's DMG +2% per level.

Requires 80 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 80 in Asura
0/5
Lethality 1

CRIT chance +1% per level.

Requires 80 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 80 in Asura
0/10
Advanced Heavy-Handed 4

ATK +0.4% per level.

Requires 60 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 60 in Asura
0/1
Advanced Mastery - Tornado Kick

The healing power of your Tornado Kick soars.

Healing done by Tornado Kick +150%.

Requires 60 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 60 in Asura
Requires 10 points in Skill Proficiency - Tornado Kick
0/10
Advanced Proficiency - Furious Strike

Furious Strike's DMG +2% per level.

Requires 60 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 60 in Asura
0/1
Advanced Mastery - Seismic Shove

Mastering the Seismic Shove increases your strength and endurance, enabling even more potent and far-reaching attacks!

Cooldown of Seismic Shove -30%.
Radius of Seismic Shove +2 meters.

Requires 60 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 60 in Asura
Requires 10 points in Skill Proficiency - Seismic Shove
0/10
Advanced Proficiency - Rising Kick

Rising Kick's DMG +2% per level.

Requires 60 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 60 in Asura
0/1
Advanced Mastery - Dragondance

Dragondance will increase allies' EVA chance and movement speed.

Dragondance grants EVA chance +8% and Move SPD +10% for surrounding allies. Lasts for 5 sec.

Requires 60 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 60 in Asura
Requires 10 points in Skill Proficiency - Dragondance
0/10
Advanced Salubrious Salute 4

Max HP +0.4% per level.

Requires 60 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 60 in Asura
0/10
Advanced Heavy-Handed 3

ATK +0.3% per level.

Requires 40 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 40 in Asura
0/1
Advanced Mastery - Furious Strike

Your rage builds, causing Furious Strike to inflict DoT on the enemy.

Furious Strike inflicts DoT equal to 75% of your ATK every sec. Lasts for 3 sec.

Requires 40 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 40 in Asura
Requires 10 points in Skill Proficiency - Furious Strike
0/1
Advanced Mastery - Rising Kick

A perfectly-executed Rising Kick increases the CRIT DMG of your allies.

Rising Kick grants CRIT DMG +5% for surrounding allies. Stacks up to 3 times and lasts for 5 sec.

Requires 40 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 40 in Asura
Requires 10 points in Skill Proficiency - Rising Kick
0/10
Advanced Salubrious Salute 3

Max HP +0.3% per level.

Requires 40 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 40 in Asura
0/10
Advanced Heavy-Handed 2

ATK +0.2% per level.

Requires 20 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 20 in Asura
0/10
Skill Proficiency - Tornado Kick

Tornado Kick's DMG +1% per level.

Requires 20 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 20 in Asura
0/10
Skill Proficiency - Seismic Shove

Seismic Shove's DMG +1% per level.

Requires 20 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 20 in Asura
0/10
Skill Proficiency - Dragondance

Dragondance's DMG +1% per level.

Requires 20 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 20 in Asura
0/10
Advanced Salubrious Salute 2

Max HP +0.2% per level.

Requires 20 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 20 in Asura
0/10
Advanced Heavy-Handed 1

ATK +0.1% per level.
Requires 1 point(s) for each level up.
0/10
Skill Proficiency - Furious Strike

Furious Strike's DMG +1% per level.
Requires 1 point(s) for each level up.
0/10
Skill Proficiency - Rising Kick

Rising Kick's DMG +1% per level.
Requires 1 point(s) for each level up.
0/10
Advanced Salubrious Salute 1

Max HP +0.1% per level.
Requires 1 point(s) for each level up.

Gallery[]

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Classes
Swordmaster – Mage – Gunslinger
Cleric – Paladin – Hunter
Rogue – Berserker – Occultist
Dragonknight – Monk – Cannoneer
Samurai – Musician – Ninja
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