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Astral Tale Wiki
Astral Tale Wiki
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Gunslingers serve no one but themselves, wandering the world with naught but their twin guns at their sides. Combining blinding agility with unerring aim, they're always one step ahead of their enemies.

–Official description

Gunslinger is a playable class in Astral Tale. Alongside Swordmaster, Mage, and Cleric, it is one of four class that are immediately playable upon character creation.

Leveling up the Gunslinger class yields Adjudicator reputation. At level 80, a Gunslinger may awaken into a Desperado.

Skills[]

Class skills[]

Skill Lv CD +SP Effect Combo Effect
E10001
E10001
Elusive Shot
Icon-Cooldown 2.0 sec

Icon-Ranged Deals 177% Ranged DMG
Fires two zigzagging bullets at your target.

SPplus  Increase 95 SP
DownIcon  Defeat the target by 1 square, this effect is invalid against the boss
GuildClass03  Combination effect:
Apply "Bouncing Blaze" to enemies with "Incendiary Rounds" status: Inflict 59% ATK damage, will bounce 4 times among enemy targets, each bounce reduces damage by 10%
Elusive Shot 1 2.0 95
  • 177% Ranged DMG
Incendiary Rounds → Elusive Shot: Generate a Bouncing Blaze that bounces between targets 4 times, dealing DMG equal to 59% of your ATK. Bouncing Blaze deals -10% after each bounce.
E10073
E10073
Frigid Round
Icon-Cooldown 3.0 sec

Icon-Ranged Deals 170% Ranged DMG
Fires several frost bullets at your target, dealing damage to all enemies in their path.

SPplus Generates 100 SP.
DownIcon Decreases target's Movement Speed by 50%.
CTimeIcon  6.0 sec
Frigid Round 1 3.0 100
  • 170% Ranged DMG
  • Target's Move SPD -50%
    6.0 sec.
E10003
E10003
Incendiary Rounds
Icon-Cooldown 5.0 sec

Icon-Ranged Deals 211% Ranged DMG
Fires several flame bullets at your target, dealing damage and igniting them in flames.

SPplus  Increase 120 points of SP
BloodIcon  Causes 90% ATK damage per second
CTimeIcon  8.0 seconds
Incendiary Rounds 5 5.0 120
  • 211% Ranged DMG
  • DoT 90% of ATK
    8.0 sec.
E10006
E10006
Spray 'n Pray
Icon-Cooldown 6.0 sec

Icon-Ranged Deals 170$222% Ranged DMG
Rapidly fires a spray of bullets at your enemies.

SPplus Generates 130 SP.
NoticeIcon Keep the button pressed down to channel this skill, dealing damage equal to 222% of your Attack stat every second. Lasts up to 3 sec.
GuildClass03 Bonus Effect:
Roots the targets affected by Frost Shot
Spray 'n Pray 10 6.0 130
  • Hold Hotkey: 222% Ranged DMG per second, up to 3 sec.
Frigid Round → Spray 'n Pray: Roots targets
E10002
E10002
Fatal Volley
Icon-Cooldown 10.0 sec

Icon-Ranged Deals 319% Ranged DMG
Fires a devastating volley of elemental energy at enemies and increases your own attack speed.

SPplus  Increase 160 points of SPD
UpIcon  Increase own ATK SPD by 10%, increase ranged attribute damage by 5%
DownIcon  Defeat target by 1 square, this effect is ineffective against boss monsters
CTimeIcon  8.0 seconds
Fatal Volley 25 10.0 160
  • 319% Ranged DMG
  • ATK SPD +10% and Ranged DMG +5%.
  • Repels the target 1 square back; ineffective against bosses.
    8.0 sec

Common skills[]

Skill Lv CD +SP Effect Combo Effect
E10004
E10004
Flip
Icon-Cooldown 8.0 sec

Tumble acrobatically to evade enemy attack.

SPplus Generates 130 SP.
UpIcon While performing the front flip, your damage taken is decreased by 100% and you become immune to periodic damage.
NoticeIcon Available for all classes.
Flip 20 10.0 130
  • DMG taken -100% and immunity to DoT when performing the flip.
E10178
E10178
Blade Dance
Icon-Cooldown 6.0 sec

Icon-Melee Deals 225% Melee DMG
Whirling gunblade attack which deals melee damage and roots surrounding enemies.

SPplus Generates 100 SP.
DownIcon Roots the target.
CTimeIcon  3.0 sec
NoticeIcon Available for all classes.
Blade Dance 35 6.0 100
  • 225% Ranged DMG
  • Roots the target
    3 sec.

Ultimate moves[]

Skill Effect
E10151
E10151
Ult: Hurricane
Icon-Cooldown 30.0 sec

Icon-Ranged Deals 1223% Ranged DMG
Stir up a raging tempest to hurl yourself through the air and rain down attacks on the target.

SPminus Costs 1000 SP.
UpIcon SPD +15%.
CTimeIcon  10.0 sec
UpIcon During Casting Ult, reduce the 75% damage received and immunity to negative status effects.
NoticeIcon You can choose your Ultimate Move in the Class Skill Interface.
Ult: Hurricane
  • 1223% Ranged DMG
  • SPD +15%
    10 sec.
E10152
E10152
Ult: Typhoon
Icon-Cooldown 30.0 sec

Icon-Ranged Deals 1149% Ranged DMG
Encircle your enemy while running at breakneck speeds, hitting them where it hurts!

SPminus Costs 1000 SP.
UpIcon EVA chance +8%.
CTimeIcon  10.0 sec
UpIcon During Casting Ult, reduce the 75% damage received and immunity to negative status effects.
NoticeIcon You can choose your Ultimate Move in the Class Skill Interface.
Ult: Typhoon
  • 1149% Ranged DMG
  • EVA chance +8%
    10 sec.
E10153
E10153
Ult: Cyclone
Icon-Cooldown 30.0 sec

Icon-Ranged Deals 1220% Ranged DMG
Use the power of gale-force winds to inflict consecutive savage attacks on the enemy, sapping them of their will to fight.

SPminus Costs 1000 SP.
DownIcon ATK -15%.
CTimeIcon  10.0 sec
UpIcon During Casting Ult, reduce the 75% damage received and immunity to negative status effects.
NoticeIcon You can choose your Ultimate Move in the Class Skill Interface.
Ult: Cyclone
  • 1220% Ranged DMG
  • ATK -15%
    10 sec.

Advanced skill[]

Unlocked by using a Gunslinger Skill Manual.

Skill Lv CD +SP Effect Combo Effect
E10406
E10406
Wheel of Fortune
Icon-Cooldown 5.0 sec

Icon-Ranged Deals 250% Ranged DMG
Let life or death be in the hands of fate.

SPplus  Increase 100 SP points
UpIcon  Additional effect: 20% chance to deal 2 extra damage, 5% chance to deal 3 extra damage, 2% chance to deal 4 extra damage
UpIcon  20% chance to reset the Wheel of Fortune Cooldown time
Wheel of Fortune 78 5.0 100
  • 250% Ranged DMG
  • 20% chance to inflict 2 hits, 5% chance to inflict 3 hits, and 2% chance to inflict 4 hits.
  • 20% chance to reset skill cooldown time.

Specializations[]

Basic[]

Quickdraw Deadeye
E20005
0/5
E20005
Cunning 1

CRIT chance in PvP +1% per level.
Requires 1 point(s) for each level up.
Requires 40 in Quickdraw
E20010
0/1
E20010
Dual Fatality

Two birds with one stone, as the saying goes.

—Frederick Scott

ATK +6%.
You can perform Fatal Volley a second time within 3 sec. after the first cast. Cooldown +65% if cast twice.
Requires 1 point(s) for each level up.
Requires 40 in Quickdraw
E20010
0/1
E20010
Mystic Bullet

This magical bullet always hits its target, no matter how bad the shooter's aim.

—Bryce Stewart

EVA chance +4%
Your Fatal Volley fires a maximum of 3 additional Mystic Bullets that bounce between targets 3 times, dealing damage equal to 145% of ATK. Mystic Bullet deals 10% less damage with each bounce.
Requires 1 point(s) for each level up.
Requires 40 in Deadeye
E20005
0/5
E20005
Fortitude 1

CRIT DMG taken in PvP -2% per level.
Requires 1 point(s) for each level up.
Requires 40 in Deadeye
E20009
0/1
E20009
Gunner's Resolve

When I aim to kill, I kill. When I aim to disarm, I disarm— usually by killing.

- Leofrick the Lion

DMG dealt +6%.
Requires 1 point(s) for each level up.
Requires 35 in Quickdraw
Requires 3 points in Heavy-Handed 4
E20003
0/5
E20003
Momentum

Haste +1% per level.
Requires 1 point(s) for each level up.
Requires 35 in Quickdraw
E20001
0/5
E20001
Heart of Stone 2

DEF +0.3% per level.
Requires 1 point(s) for each level up.
Requires 35 in Quickdraw
E20005
0/5
E20005
Lethality

CRIT chance +1% per level.
Requires 1 point(s) for each level up.
Requires 35 in Deadeye
E20009
0/1
E20009
Headshot

My heart's beating, my hands are shaking, but I'm still shooting, and I'm STILL getting headshots. BOOM HEADSHOT!

- Cassius Cromwell

Your next attack is guaranteed to critically strike. This effect cannot occur more than once every 25 sec.
Requires 1 point(s) for each level up.
Requires 35 in Deadeye
Requires 3 points in Critically Keen 3
E20006
0/5
E20006
Salubrious Salute 2

Max HP +0.4% per level.
Requires 1 point(s) for each level up.
Requires 35 in Deadeye
SpecializationArrow
E20003
0/5
E20003
Urgency 4

Haste +0.8% per level.
Requires 1 point(s) for each level up.
Requires 30 in Quickdraw
E20008
0/1
E20008
Thrill of the Hunt

You'll always be chasing the thrill of the hunt!

- Lord Falk

Your attacks have a 20% chance to trigger ATK +25% for 2 sec.
Requires 1 point(s) for each level up.
Requires 30 in Quickdraw
Requires 3 points in Heavy-Handed 3
E20045
0/1
E20045
Skill Mastery - Blade Dance

Master Blade Dance and your attacks will seem like a never-ending onslaught.

Effect duration of Blade Dance +1 sec.
Blade Dance knocks back all enemies by 5 meters.
Requires 1 point(s) for each level up.
Requires 30 in Deadeye
Requires 3 points in Dodging Drive 4
SpecializationArrow
E20005
0/5
E20005
Critically Keen 4

CRIT +1.2% per level.
Requires 1 point(s) for each level up.
Requires 30 in Deadeye
E20002
0/5
E20002
Heavy-Handed 4

ATK +0.9% per level.
Requires 1 point(s) for each level up.
Requires 25 in Quickdraw
E20045
0/1
E20045
Skill Mastery - Spray 'n Pray

No need for sharp shooting when you've mastered Spray 'n Pray. The odds will ever be in your favor with the sheer number of rounds fired.

Spray 'n Pray grants ATK +4%. Stacks up to 4 times. Lasts for 8 sec.
Requires 1 point(s) for each level up.
Requires 25 in Quickdraw
Requires 3 points in Heavy-Handed 2
SpecializationArrow SpecializationArrow
E20005
0/5
E20005
Critically Keen 3

CRIT +1% per level.
Requires 1 point(s) for each level up.
Requires 25 in Deadeye
E20045
0/1
E20045
Skill Mastery - Flip

Become the ultimate acrobat by mastering your flip and evasion skills.

Cooldown of Flip -20%.
Flip grants EVA chance +6% and CRIT chance by 3% for 5 sec.
Requires 1 point(s) for each level up.
Requires 25 in Deadeye
Requires 3 points in Dodging Drive 3
E20045
0/1
E20045
Skill Mastery - Incendiary Rounds

With bullets that blaze a true path, Incendiary Rounds inflicts increased DoT.

DoT inflicted by Incendiary Rounds +20%.
Requires 1 point(s) for each level up.
Requires 20 in Quickdraw
Requires 3 points in Urgency 3
SpecializationArrow
E20002
0/5
E20002
Heavy-Handed 3

ATK +0.6% per level.
Requires 1 point(s) for each level up.
Requires 20 in Quickdraw
E20004
0/5
E20004
Dodging Drive 4

EVA Chance +0.8% per level.
Requires 1 point(s) for each level up.
Requires 20 in Deadeye
E20008
0/1
E20008
Crippling Bullet

An unfired bullet is a wasted bullet.

- An Ancient Adage

Your attacks inflict ACC -2% and ATK -2% on the enemy for 8 sec. Stacks up to 5 times.
Requires 1 point(s) for each level up.
Requires 20 in Deadeye
Requires 3 points in Dodging Drive 2
SpecializationArrow
SpecializationArrow
E20002
0/5
E20002
Heavy-Handed 2

ATK +0.4% per level.
Requires 1 point(s) for each level up.
Requires 15 in Quickdraw
E20045
0/1
E20045
Skill Mastery - Elusive Shot

Master the Elusive Shot and be able to deal damage from a greater range.

ATK range of Elusive Shot +3 meters.
Elusive Shot grants Haste +6% for 6 sec.
Requires 1 point(s) for each level up.
Requires 15 in Quickdraw
Requires 3 points in Urgency 2
E20045
0/1
E20045
Skill Mastery - Frigid Round

Master Frigid Round and add a powerful complement to your trusty weapon which inflicts DoT.

Frigid Round creates a Frigid Path, which deals DMG equal to 57% of your ATK every sec. Lasts for 2 sec.
Requires 1 point(s) for each level up.
Requires 15 in Deadeye
Requires 3 points in Critically Keen 2
SpecializationArrow
E20004
0/5
E20004
Dodging Drive 3

EVA Chance +0.7% per level.
Requires 1 point(s) for each level up.
Requires 15 in Deadeye
E20003
0/5
E20003
Urgency 3

Haste +0.7% per level.
Requires 1 point(s) for each level up.
Requires 10 in Quickdraw
E20007
0/1
E20007
Lock and Load

Simple calibrations to the magazine can, with the aid of a munitions expert, lead to a smoother trigger pull.

- Marksmanship Manual

Haste +6%.
Requires 1 point(s) for each level up.
Requires 10 in Quickdraw
Requires 3 points in Urgency 1
SpecializationArrow SpecializationArrow
E20004
0/5
E20004
Dodging Drive 2

EVA Chance +0.5% per level.
Requires 1 point(s) for each level up.
Requires 10 in Deadeye
E20007
0/1
E20007
Cloud Surfing

Tread the highways of the sky and dally among the clouds.

Gunslinger - Gorvenal

EVA chance +2%
Move SPD +5%.
Requires 1 point(s) for each level up.
Requires 10 in Deadeye
Requires 3 points in Dodging Drive 1
E20001
0/5
E20001
Heart of Stone 1

DEF +0.2% per level.
Requires 1 point(s) for each level up.
Requires 5 in Quickdraw
SpecializationArrow
E20003
0/5
E20003
Urgency 2

Haste +0.5% per level.
Requires 1 point(s) for each level up.
Requires 5 in Quickdraw
E20005
0/5
E20005
Critically Keen 2

CRIT +0.7% per level.
Requires 1 point(s) for each level up.
Requires 5 in Deadeye
E20006
0/5
E20006
Salubrious Salute 1

Max HP +0.2% per level.
Requires 1 point(s) for each level up.
Requires 5 in Deadeye
SpecializationArrow
E20003
0/5
E20003
Urgency 1

Haste +0.4% per level.
Requires 1 point(s) for each level up.
E20002
0/5
E20002
Heavy-Handed 1

ATK +0.2% per level.
Requires 1 point(s) for each level up.
E20005
0/5
E20005
Critically Keen 1

CRIT +0.5% per level.
Requires 1 point(s) for each level up.
E20004
0/5
E20004
Dodging Drive 1

EVA Chance +0.4% per level.
Requires 1 point(s) for each level up.

Advanced[]

Calamity
E20010
0/1
E20010
Specialization: Dual Fatality

Two birds with one stone, as the saying goes.

—Frederick Scott

ATK +12%.
You can perform Fatal Volley for a second time within 3 sec. after the first cast. Cooldown +15% if cast twice.

Requires 135 point(s) in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 135 in Calamity
E20010
0/1
E20010
Specialization: Mystic Bullet

This magical bullet always hits its target, no matter how bad the shooter's aim.

—Bryce Stewart

EVA chance +8%.
Your Fatal Volley fires a maximum of 3 additional Mystic Bullets that bounce between targets 3 times, dealing damage equal to 145% of your ATK. Damage caused by Mystic Bullets does not decrease after each bounce.

Requires 135 point(s) in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 135 in Calamity
E20002
0/5
E20002
Advanced Heavy-Handed 6

ATK +0.7% per level.

Requires 115 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 115 in Calamity
E20002
0/1
E20002
Weapon 1

Ranged DMG dealt +20%

Requires 130 point(s) in Advanced Talents
Requires 1 point(s) for each level up.
Requires 130 in Calamity
E20002
0/5
E20002
Halo of Harm 1

DMG dealt +1% per level.

Requires 115 point(s) in Advanced Talents
Requires 1 point(s) for each level up.
Requires 115 in Calamity
E20005
0/5
E20005
Ruthlessness 1

CRIT DMG +1% per level.

Requires 115 point(s) in Advanced Talents
Requires 1 point(s) for each level up.
Requires 115 in Calamity
E20003
0/1
E20003
Fatal Aim 1

When attacking, you gain ATK +10% for 5 sec.

Requires 130 point(s) in Advanced Talents
Requires 1 point(s) for each level up.
Requires 130 in Calamity
E20006
0/5
E20006
Advanced Salubrious Salute 6

Max HP +0.7% per level.

Requires 115 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 115 in Calamity
E20002
0/5
E20002
Advanced Heavy-Handed 5

ATK +0.5% per level.

Requires 110 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 110 in Calamity
E20009
0/1
E20009
Specialization: Gunner's Resolve

When I aim to kill, I kill. When I aim to disarm, I disarm— usually by killing.

- Leofrick the Lion

Gunner's Resolve grants DMG dealt +8%.

Requires 100 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 100 in Calamity
E20003
0/1
E20003
Judgement Shot

Your attack skills have a 10% chance to hit the target a second time. This effect cannot occur more than once every 8 sec.

Requires 100 point(s) in Advanced Talents
Requires 1 point(s) for each level up.
Requires 100 in Calamity
E20009
0/1
E20009
Specialization: Headshot

My heart's beating, my hands are shaking, but I'm still shooting, and I'm STILL getting headshots. BOOM HEADSHOT!

- Cassius Cromwell

Your next attack is guaranteed to critically strike and deal 60% additional damage. This effect cannot occur more than once every 15 sec.

Requires 100 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 100 in Calamity
E20006
0/5
E20006
Advanced Salubrious Salute 5

Max HP +0.5% per level.

Requires 110 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 110 in Calamity
E20003
0/5
E20003
Momentum 1

Haste +1% per level.

Requires 80 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 80 in Calamity
E20045
0/10
E20045
Advanced Proficiency - Incendiary Rounds

Incendiary Rounds' DMG +2% per level.

Requires 80 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 80 in Calamity
E20008
0/1
E20008
Specialization: Thrill of the Hunt

You'll always be chasing the thrill of the hunt!

- Lord Falk

Your attacks have a 20% chance to trigger ATK +30% for 2 sec.

Requires 80 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 80 in Calamity
E20045
0/10
E20045
Advanced Proficiency - Spray 'n Pray

Spray 'n Pray's DMG +2% per level.

Requires 80 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 80 in Calamity
E20008
0/1
E20008
Specialization: Crippling Bullet

An unfired bullet is a wasted bullet.

- An Ancient Adage

Your attacks inflict ACC -4% and ATK -4% on the enemy for 8 sec. Stacks up to 5 times.

Requires 80 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 80 in Calamity
E20045
0/10
E20045
Advanced Proficiency - Blade Dance

Blade Dance's DMG +2% per level.

Requires 80 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 80 in Calamity
E20005
0/5
E20005
Lethality 1

CRIT chance +1% per level.

Requires 80 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 80 in Calamity
E20002
0/10
E20002
Advanced Heavy-Handed 4

ATK +0.4% per level.

Requires 60 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 60 in Calamity
E20043
0/1
E20043
Advanced Mastery - Incendiary Rounds

With bullets that blaze a true path, Incendiary Rounds inflicts increased DoT.

DoT inflicted by Incendiary Rounds +40%.

Requires 60 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 60 in Calamity
Requires 10 points in Skill Proficiency - Incendiary Rounds
E20045
0/10
E20045
Advanced Proficiency - Elusive Shot

Elusive Shot's DMG +2% per level.

Requires 60 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 60 in Calamity
E20043
0/1
E20043
Advanced Mastery - Spray 'n Pray

No need for sharp shooting when you've mastered Spray 'n Pray. The odds will ever be in your favor with the sheer number of rounds fired.

Spray 'n Pray grants ATK +8%. Stacks up to 4 times. Lasts for 8 sec.

Requires 60 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 60 in Calamity
Requires 10 points in Skill Proficiency - Spray 'n Pray
E20045
0/10
E20045
Advanced Proficiency - Frigid Round

Frigid Round's DMG +2% per level.

Requires 60 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 60 in Calamity
E20045
0/1
E20045
Advanced Mastery - Blade Dance

Master Blade Dance and your attacks will seem like a never-ending onslaught.

Radius of Blade Dance +2 meters.

Requires 60 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 60 in Calamity
Requires 10 points in Skill Proficiency - Blade Dance
E20006
0/10
E20006
Advanced Salubrious Salute 4

Max HP +0.4% per level.

Requires 60 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 60 in Calamity
E20002
0/10
E20002
Advanced Heavy-Handed 3

ATK +0.3% per level.

Requires 40 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 40 in Calamity
SpecializationArrow
E20045
0/1
E20045
Advanced Mastery - Elusive Shot

Master the Elusive Shot and be able to deal damage from a greater range.

DMG of Bouncing Blaze +30% and bouncing range +2 meters.

Requires 40 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 40 in Calamity
Requires 10 points in Skill Proficiency - Elusive Shot
SpecializationArrow
E20044
0/1
E20044
Advanced Mastery - Frigid Round

Master Frigid Round and add a powerful complement to your trusty weapon which inflicts DoT.

Frigid Round creates a Frigid Path, which deals DMG equal to 57% of your ATK every sec. Inflicts CRIT DMG taken +20% on enemies. Lasts for 2 sec.

Requires 40 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 40 in Calamity
Requires 10 points in Skill Proficiency - Frigid Round
SpecializationArrow
E20006
0/10
E20006
Advanced Salubrious Salute 3

Max HP +0.3% per level.

Requires 40 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 40 in Calamity
E20002
0/10
E20002
Advanced Heavy-Handed 2

ATK +0.2% per level.

Requires 20 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 20 in Calamity
E20045
0/10
E20045
Skill Proficiency - Incendiary Rounds

Incendiary Rounds' DMG +1% per level.

Requires 20 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 20 in Calamity
SpecializationArrow
E20045
0/10
E20045
Skill Proficiency - Spray 'n Pray

Spray 'n Pray's DMG +1% per level.

Requires 20 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 20 in Calamity
SpecializationArrow
E20045
0/10
E20045
Skill Proficiency - Blade Dance

Blade Dance's DMG +1% per level.

Requires 20 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 20 in Calamity
E20006
0/10
E20006
Advanced Salubrious Salute 2

Max HP +0.2% per level.

Requires 20 points in Advanced Specializations
Requires 1 point(s) for each level up.
Requires 20 in Calamity
E20002
0/10
E20002
Advanced Heavy-Handed 1

ATK +0.1% per level.
Requires 1 point(s) for each level up.
E20045
0/10
E20045
Skill Proficiency - Elusive Shot

Elusive Shot's DMG +1% per level.
Requires 1 point(s) for each level up.
E20045
0/10
E20045
Skill Proficiency - Frigid Round

Frigid Round's DMG +1% per level.
Requires 1 point(s) for each level up.
E20006
0/10
E20006
Advanced Salubrious Salute 1

Max HP +0.1% per level.
Requires 1 point(s) for each level up.

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Classes
Swordmaster – Mage – Gunslinger
Cleric – Paladin – Hunter
Rogue – Berserker – Occultist
Dragonknight – Monk – Cannoneer
Samurai – Musician – Ninja
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